Name |
Description |
|
---|---|---|
|
FFOscillator |
Defines oscillation of a single number. |
|
FGameplayCamerasModule |
Implements the Cameras module. |
|
FPerlinNoiseShaker |
A perlin noise shaker for a single number. |
|
FROscillator |
Defines FRotator oscillation. |
|
FVOscillator |
Defines FVector oscillation. |
|
FWaveOscillator |
A wave oscillator for a single number. |
|
UCompositeCameraShakePattern |
A base class for a simple camera shake. |
|
UDefaultCameraShakeBase |
Like UCameraShakeBase but with a perlin noise shake pattern by default, for convenience. |
|
UMatineeCameraShake |
Legacy camera shake which can do either oscillation or run camera anims. |
|
UMatineeCameraShakeFunctionLibrary |
Blueprint function library for autocasting from a base camera shake to a matinee camera shake. |
|
UMatineeCameraShakePattern |
Shake pattern for the UMatineeCameraShake class. |
|
UMovieSceneMatineeCameraShakeEvaluator |
Custom sequencer evaluation code for Matinee camera shakes |
|
UPerlinNoiseCameraShakePattern |
A camera shake that uses Perlin noise to shake the camera. |
|
USimpleCameraShakePattern |
A base class for a simple camera shake. |
|
UWaveOscillatorCameraShakePattern |
A camera shake that uses oscillations to move the camera. |
Name |
Description |
---|---|
UCameraShake |
Backwards compatible name for the Matinee camera shake, for C++ code. |
Name |
Description |
|
---|---|---|
|
EInitialOscillatorOffset |
Shake start offset parameter |
|
EInitialWaveOscillatorOffsetType |
Shake start offset parameter. |
|
EOscillatorWaveform |
Types of waveforms that can be used for camera shake oscillators |