GameplayCameras

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Classes

Name

Description

Public struct UStruct BlueprintType

FFOscillator

Defines oscillation of a single number.

Public class

FGameplayCamerasModule

Implements the Cameras module.

Public struct UStruct BlueprintType

FPerlinNoiseShaker

A perlin noise shaker for a single number.

Public struct UStruct BlueprintType

FROscillator

Defines FRotator oscillation.

Public struct UStruct BlueprintType

FVOscillator

Defines FVector oscillation.

Public struct UStruct BlueprintType

FWaveOscillator

A wave oscillator for a single number.

Public class UClass Meta

UCompositeCameraShakePattern

A base class for a simple camera shake.

Public class UClass

UDefaultCameraShakeBase

Like UCameraShakeBase but with a perlin noise shake pattern by default, for convenience.

Public class UClass Blueprintable HideCategories

UMatineeCameraShake

Legacy camera shake which can do either oscillation or run camera anims.

Public class UClass

UMatineeCameraShakeFunctionLibrary

Blueprint function library for autocasting from a base camera shake to a matinee camera shake.

Public class UClass hidedropdown

UMatineeCameraShakePattern

Shake pattern for the UMatineeCameraShake class.

Public class UClass

UMovieSceneMatineeCameraShakeEvaluator

Custom sequencer evaluation code for Matinee camera shakes

Public class UClass Meta

UPerlinNoiseCameraShakePattern

A camera shake that uses Perlin noise to shake the camera.

Public class UClass Abstract

USimpleCameraShakePattern

A base class for a simple camera shake.

Public class UClass Meta

UWaveOscillatorCameraShakePattern

A camera shake that uses oscillations to move the camera.

Typedefs

Name

Description

UCameraShake

Backwards compatible name for the Matinee camera shake, for C++ code.

Enums

Name

Description

Public enum UEnum

EInitialOscillatorOffset

Shake start offset parameter

Public enum UEnum

EInitialWaveOscillatorOffsetType

Shake start offset parameter.

Public enum UEnum BlueprintType

EOscillatorWaveform

Types of waveforms that can be used for camera shake oscillators

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