IGameplayTagsEditorModule::AddNewGameplayTagSource

Adds a new tag source, well use project config directory if not specified.

Windows
MacOS
Linux

References

Module

GameplayTagsEditor

Header

/Engine/Plugins/Editor/GameplayTagsEditor/Source/GameplayTagsEditor/Public/GameplayTagsEditorModule.h

Include

#include "GameplayTagsEditorModule.h"

Syntax

bool AddNewGameplayTagSource
(
    const FString & NewTagSource,
    const FString & RootDirToUse
)

Remarks

Adds a new tag source, well use project config directory if not specified. This will not save anything until a tag is added

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