FArguments

Windows
MacOS
Linux

Inheritance Hierarchy

FSlateBaseNamedArgs

TSlateBaseNamedArgs

SGameplayTagWidget::FArguments

References

Module

GameplayTagsEditor

Header

/Engine/Plugins/Editor/GameplayTagsEditor/Source/GameplayTagsEditor/Public/SGameplayTagWidget.h

Include

#include "SGameplayTagWidget.h"

Syntax

struct FArguments : public TSlateBaseNamedArgs< SGameplayTagWidget >

Constructors

Name Description

Public function

FArguments()

Functions

Name Description

Public function

WidgetArgsTy...

 

Filter

(
    FString InArg
)

Public function

WidgetArgsTy...

 

GameplayTagUIMode

(
    EGameplayTagUIMode InArg
)

Public function

WidgetArgsTy...

 

MaxHeight

(
    float InArg
)

Public function

WidgetArgsTy...

 

MultiSelect

(
    bool InArg
)

Public function

WidgetArgsTy...

 

NewTagControlsInitiallyExpanded

(
    bool InArg
)

Public function

WidgetArgsTy...

 

NewTagName

(
    FString InArg
)

Public function

WidgetArgsTy...

 

OnTagChanged

(
    const FOnTagChanged& InDelegate
)

Public function

WidgetArgsTy...

 

PropertyHandle

(
    TSharedPtr< IPropertyHandle > InArg
)

Public function

WidgetArgsTy...

 

ReadOnly

(
    bool InArg
)

Public function

WidgetArgsTy...

 

RestrictedTags

(
    bool InArg
)

Public function

WidgetArgsTy...

 

TagContainerName

(
    FString InArg
)

Typedefs

Name

Description

WidgetArgsType

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