| UK2Node::GetMenuCategory()
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Module |
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Header |
/Engine/Plugins/Editor/GameplayTagsEditor/Source/GameplayTagsEditor/Classes/GameplayTagsK2Node_MultiCompareBase.h |
Include |
#include "GameplayTagsK2Node_MultiCompareBase.h" |
Source |
/Engine/Plugins/Editor/GameplayTagsEditor/Source/GameplayTagsEditor/Private/GameplayTagsK2Node_MultiCompareBase.cpp |
virtual FText GetMenuCategory() const
Override to provide a default category for specific node types to be listed under.
A localized category string (or an empty string if you want this node listed at the menu's root).