Module |
|
Header |
/Engine/Plugins/Runtime/GeoReferencing/Source/GeoReferencing/Public/GeoReferencingSystem.h |
Include |
#include "GeoReferencingSystem.h" |
Source |
/Engine/Plugins/Runtime/GeoReferencing/Source/GeoReferencing/Private/GeoReferencingSystem.cpp |
[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintPure, Category="GeoReferencing", Meta=(WorldContext="WorldContextObject"))
static AGeoReferencingSystem * GetGeoReferencingSystem
(
UObject * WorldContextObject
)