PlanetShape

This mode has to be set consistently with the way you authored your ground geometry.

Windows
MacOS
Linux

Syntax

[UPROPERTY](Programming/UnrealArchitecture/Reference/Properties)(EditAnywhere, BlueprintReadWrite, Category="GeoReferencing")
EPlanetShape PlanetShape

Remarks

This mode has to be set consistently with the way you authored your ground geometry.

  • For small environments, a projection is often applied and the world is considered as Flat

  • For planet scale environments, projections is not suitable and the geometry is Rounded.

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