FEllipsoid

Using double precision maths from the Geometry plugin.

Windows
MacOS
Linux

References

Module

GeoReferencing

Header

/Engine/Plugins/Runtime/GeoReferencing/Source/GeoReferencing/Public/Ellipsoid.h

Include

#include "Ellipsoid.h"

Syntax

[USTRUCT](Programming/UnrealArchitecture/Reference/Structs)([BlueprintType](Programming/UnrealArchitecture/Reference/Structs/Specifiers/BlueprintType))
struct FEllipsoid

Remarks

Using double precision maths from the Geometry plugin.

Variables

Name Description

Public variable

FVector3d

 

OneOverRadii

Public variable

FVector3d

 

OneOverRadiiSquared

Public variable

FVector3d

 

Radii

Public variable

FVector3d

 

RadiiSquared

Constructors

Name Description

Public function

FEllipsoid()

Public function

FEllipsoid

(
    const FVector3d& InRadii
)

Public function

FEllipsoid

(
    double RadiusX,
    double RadiusY,
    double RadiusZ
)

Functions

Name Description

Public function Const

FVector3d

 

GeodeticSurfaceNormal

(
    const FCartesianCoordinates& ECEFL...
)

Public function Const

FVector3d

 

GeodeticSurfaceNormal

(
    const FGeographicCoordinates& Geog...
)

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