FGeographicCoordinates

Windows
MacOS
Linux

References

Module

GeoReferencing

Header

/Engine/Plugins/Runtime/GeoReferencing/Source/GeoReferencing/Public/GeographicCoordinates.h

Include

#include "GeographicCoordinates.h"

Syntax

[USTRUCT](Programming/UnrealArchitecture/Reference/Structs)([BlueprintType](Programming/UnrealArchitecture/Reference/Structs/Specifiers/BlueprintType))
struct FGeographicCoordinates

Variables

Name Description

Public variable

double

 

Altitude

Public variable

double

 

Latitude

Public variable

double

 

Longitude

Constructors

Name Description

Public function

FGeographicCoordinates()

Public function

FGeographicCoordinates

(
    double InLongitude,
    double InLatitude,
    double InAltitude
)

Functions

Name Description

Public function

FText

 

ToCompactText

(
    int32 IntegralDigitsLatLon,
    int32 IntegralDigitsAlti,
    bool bAsDMS
)

Public function

FText

 

ToFullText

(
    int32 IntegralDigitsLatLon,
    int32 IntegralDigitsAlti,
    bool bAsDMS
)

Public function

void

 

ToSeparateTexts

(
    FText& OutLatitude,
    FText& OutLongitude,
    FText& OutAltitude,
    int32 IntegralDigitsLatLon,
    int32 IntegralDigitsAlti,
    bool bAsDMS
)

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss