CreateSeamQuadric

A "Seam Quadric" is a quadric defined with respect to the plane passing through the edge p1-p0, but perpendicular to the adjacent face.

Windows
MacOS
Linux

References

Module

GeometricObjects

Header

/Engine/Plugins/Experimental/GeometryProcessing/Source/GeometricObjects/Public/QuadricError.h

Include

#include "QuadricError.h"

Syntax

template<typename RealType>
TQuadricError< RealType > CreateSeamQuadric
(
    const FVector3< RealType > & p0,
    const FVector3< RealType > & p1,
    FVector3< RealType > AdjFaceNormal
)

Remarks

A "Seam Quadric" is a quadric defined with respect to the plane passing through the edge p1-p0, but perpendicular to the adjacent face. On return the quadric has been weighted by the length of the (p1-p0).

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss