FPinchKelvinlet::Evaluate

Specialized override that should give the same result, but be faster.

Windows
MacOS
Linux

References

Module

GeometricObjects

Header

/Engine/Plugins/Experimental/GeometryProcessing/Source/GeometricObjects/Public/Deformers/Kelvinlets.h

Include

#include "Deformers/Kelvinlets.h"

Syntax

FVector3d Evaluate
(
    const FVector3d & Pos
) const

Remarks

Specialized override that should give the same result, but be faster.

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss