| FMeshShapeGenerator
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Module |
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Header |
/Engine/Plugins/Experimental/GeometryProcessing/Source/GeometricObjects/Public/Generators/DiscMeshGenerator.h |
Include |
#include "Generators/DiscMeshGenerator.h" |
class FDiscMeshGenerator : public FMeshShapeGenerator
Generate planar disc (a circle polygon)
Name | Description | ||
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int |
AngleSamples |
Number of vertices around circumference |
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bSinglePolygroup |
If true, output mesh has a single polygroup, otherwise each quad/tri gets a separate group |
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float |
EndAngle |
End of angle range spanned by disc, in degrees |
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IndicesMap |
How to map 2D indices to 3D. Default is (0,1) = (x,y,0). |
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Normal |
Normal vector of all vertices will be set to this value. Default is +Z axis. |
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int |
RadialSamples |
Number of vertices along radial spokes |
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float |
Radius |
Radius |
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float |
StartAngle |
Start of angle range spanned by disc, in degrees |
Name | Description | |
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FDiscMeshGenerator() |
Name | Description | ||
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MakeVertex ( |
Create vertex at position under IndicesMap, shifted to Origin |
Name | Description | ||
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FMeshShapeGe... |
Generate() |
Generate the disc |