Module |
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Header |
/Engine/Plugins/Experimental/GeometryProcessing/Source/GeometricObjects/Public/Implicit/ImplicitFunctions.h |
Include |
#include "Implicit/ImplicitFunctions.h" |
template<typename InputBoundedImplicitType, typename RealType>
struct TDistanceFieldToSkeletalField
This class converts the interval [-falloff,falloff] to [0,1], Then applies Wyvill falloff function (1-t^2)^3. The result is a skeletal-primitive-like shape with the distance=0 isocontour lying just before midway in the range (at the .ZeroIsocontour constant)
Name | Description | ||
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InputBoundedImp... |
DistanceField |
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RealType |
FalloffDistance |
Name | Description | |
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TDistanceFieldToSkeletalField ( |
Name | Description | ||
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TAxisAligned... |
Bounds() |
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RealType |
Value ( |
Name |
Description |
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ZeroIsocontour |