MeshAdapterTransforms::Translate
Apply Translation to vertex positions of Mesh. Does not modify any other attributes.
Module
|
GeometricObjects
|
Header
|
/Engine/Plugins/Experimental/GeometryProcessing/Source/GeometricObjects/Public/MeshAdapterTransforms.h
|
Include
|
#include "MeshAdapterTransforms.h"
|
namespace MeshAdapterTransforms
{
template<class TriangleMeshType>
void MeshAdapterTransforms::Translate
(
TriangleMeshType & Mesh,
const FVector3d & Translation
)
}
Apply Translation to vertex positions of Mesh. Does not modify any other attributes.
Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.