FUVPacker::StandardPack

Standard UE UV layout, similar to that used for Lightmap UVs.

Windows
MacOS
Linux

References

Module

GeometricObjects

Header

/Engine/Plugins/Experimental/GeometryProcessing/Source/GeometricObjects/Public/Parameterization/UVPacking.h

Include

#include "Parameterization/UVPacking.h"

Source

/Engine/Plugins/Experimental/GeometryProcessing/Source/GeometricObjects/Private/Parameterization/UVPacking.cpp

Syntax

bool StandardPack
(
    IUVMeshView * Mesh,
    int NumIslands,
    TFunctionRef< void< int32 > &)> CopyIsland
)

Remarks

Standard UE UV layout, similar to that used for Lightmap UVs. All UV islands are packed into standard positive-unit-square. Only supports single-pixel border size.

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