Module |
|
Header |
/Engine/Plugins/Experimental/GeometryProcessing/Source/GeometricObjects/Public/Parameterization/UVPacking.h |
Include |
#include "Parameterization/UVPacking.h" |
Source |
/Engine/Plugins/Experimental/GeometryProcessing/Source/GeometricObjects/Private/Parameterization/UVPacking.cpp |
bool StandardPack
(
IUVMeshView * Mesh,
int NumIslands,
TFunctionRef< void< int32 > &)> CopyIsland
)
Standard UE UV layout, similar to that used for Lightmap UVs. All UV islands are packed into standard positive-unit-square. Only supports single-pixel border size.