GetPositionFunc

Return the 3D Position of a given Point in the PointSet.

Windows
MacOS
Linux

Syntax

TUniqueFunction< FVector3d)> GetPositionFunc

Remarks

Return the 3D Position of a given Point in the PointSet. This function is set to PointSet->GetVertex() in the constructor below, but can be replaced with an external function if necessary (eg to provide deformed mesh positions, etc)

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