Module |
|
Header |
/Engine/Plugins/Experimental/GeometryProcessing/Source/GeometricObjects/Public/Spatial/FastWinding.h |
Include |
#include "Spatial/FastWinding.h" |
double FastWindingNumber
(
const FVector3d & P
)
Fast approximation of winding number using far-field approximations. On a closed mesh the winding number will be 1 or more inside (depending on number of "winds"). Outside a closed mesh the winding number will be zero. On an open mesh, the above holds near the mesh but in the "hole" areas the value will smoothly blend from 1 to 0 over a band of width dependent on the hole extent