TMeshAABBTree3::FindNearestVertex

Find the Vertex closest to P, and distance to it, within distance MaxDist, or return InvalidID

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References

Module

GeometricObjects

Header

/Engine/Plugins/Experimental/GeometryProcessing/Source/GeometricObjects/Public/Spatial/MeshAABBTree3.h

Include

#include "Spatial/MeshAABBTree3.h"

Syntax

virtual int FindNearestVertex
(
    const FVector3d & P,
    double & NearestDistSqr,
    double MaxDist,
    const FQueryOptions & Options
)

Remarks

Find the Vertex closest to P, and distance to it, within distance MaxDist, or return InvalidID

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