TMeshAABBTree3::TestAnyHitTriangle

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References

Module

GeometricObjects

Header

/Engine/Plugins/Experimental/GeometryProcessing/Source/GeometricObjects/Public/Spatial/MeshAABBTree3.h

Include

#include "Spatial/MeshAABBTree3.h"

Syntax

virtual bool TestAnyHitTriangle
(
    const FRay3d & Ray,
    const FQueryOptions & Options
) const

Returns

true if ray hits the mesh at some point (doesn't necessarily find the nearest hit).

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