Module |
|
Header |
/Engine/Plugins/Experimental/GeometryProcessing/Source/GeometricObjects/Public/Spatial/MeshAABBTree3.h |
Include |
#include "Spatial/MeshAABBTree3.h" |
void find_nearest_tri
(
int IBox,
const FVector3d & P,
double & NearestDistSqr,
int & TID,
const FQueryOptions & Options
) const