TFrame3::GetAxes

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MacOS
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References

Module

GeometricObjects

Header

/Engine/Plugins/Experimental/GeometryProcessing/Source/GeometricObjects/Public/FrameTypes.h

Include

#include "FrameTypes.h"

Syntax

void GetAxes
(
    FVector3< RealType > & X,
    FVector3< RealType > & Y,
    FVector3< RealType > & Z
) const

Returns

X/Y/Z axes of frame. This is more efficient than calculating each axis separately.

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