TFrame3::TFrame3

Construct Frame from X/Y/Z axis vectors. Vectors must be mutually orthogonal.

Windows
MacOS
Linux

References

Module

GeometricObjects

Header

/Engine/Plugins/Experimental/GeometryProcessing/Source/GeometricObjects/Public/FrameTypes.h

Include

#include "FrameTypes.h"

Syntax

TFrame3
(
    const FVector3< RealType > & OriginIn,
    const FVector3< RealType > & X,
    const FVector3< RealType > & Y,
    const FVector3< RealType > & Z
)

Remarks

Construct Frame from X/Y/Z axis vectors. Vectors must be mutually orthogonal.

Parameters

Parameter

Description

OriginIn

origin of frame

X

desired X axis of frame

Y

desired Y axis of frame

Z

desired Z axis of frame

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