Module |
|
Header |
/Engine/Plugins/Experimental/GeometryProcessing/Source/GeometricObjects/Public/MeshQueries.h |
Include |
#include "MeshQueries.h" |
static int FindHitTriangle_LinearSearch
(
const TriangleMeshType & Mesh,
const FRay3d & Ray
)
Brute force search for nearest triangle intersection