TMeshQueries::FindHitTriangle_LinearSearch

Brute force search for nearest triangle intersection

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References

Module

GeometricObjects

Header

/Engine/Plugins/Experimental/GeometryProcessing/Source/GeometricObjects/Public/MeshQueries.h

Include

#include "MeshQueries.h"

Syntax

static int FindHitTriangle_LinearSearch
(
    const TriangleMeshType & Mesh,
    const FRay3d & Ray
)

Remarks

Brute force search for nearest triangle intersection

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