TMeshQueries::FindHitTriangles_LinearSearch

Brute force search for all triangle intersections, sorted

Windows
MacOS
Linux

References

Module

GeometricObjects

Header

/Engine/Plugins/Experimental/GeometryProcessing/Source/GeometricObjects/Public/MeshQueries.h

Include

#include "MeshQueries.h"

Syntax

static void FindHitTriangles_LinearSearch
(
    const TriangleMeshType & Mesh,
    const FRay3d & Ray,
    TArray< TPair< float, int >> & SortedHitTriangles
)

Remarks

Brute force search for all triangle intersections, sorted

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