Module |
|
Header |
/Engine/Plugins/Experimental/GeometryProcessing/Source/GeometricObjects/Public/OrientedBoxTypes.h |
Include |
#include "OrientedBoxTypes.h" |
template<typename PointFuncType>
void EnumerateCorners
(
PointFuncType CornerPointFunc
) const
Call CornerPointFunc(FVector3) for each of the 8 box corners. Order is the same as GetCorner(X). This is more efficient than calling GetCorner(X) because the Rotation matrix is only computed once.