Module |
|
Header |
/Engine/Plugins/Experimental/GeometryProcessing/Source/GeometricObjects/Public/PlaneTypes.h |
Include |
#include "PlaneTypes.h" |
int WhichSide
(
const FVector3< RealType > & P
) const
The "positive side" of the plane is the half space to which the plane normal points. The "negative side" is the other half space. The function returns +1 when P is on the positive side, -1 when P is on the the negative side, or 0 when P is on the plane.