TPlane3::TPlane3

N = Cross(P1-P0,P2-P0)/Length(Cross(P1-P0,P2-P0)), c = [Dot(N,P0)](API\Runtime\Engine\EMaterialPreshaderOpcode) where P0, P1, P2 are points on the plane.

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MacOS
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References

Module

GeometricObjects

Header

/Engine/Plugins/Experimental/GeometryProcessing/Source/GeometricObjects/Public/PlaneTypes.h

Include

#include "PlaneTypes.h"

Syntax

TPlane3
(
    const FVector3< RealType > & P0,
    const FVector3< RealType > & P1,
    const FVector3< RealType > & P2
)

Remarks

N = Cross(P1-P0,P2-P0)/Length(Cross(P1-P0,P2-P0)), c = Dot(N,P0) where P0, P1, P2 are points on the plane.

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