TPolygon2::IsClockwise

Windows
MacOS
Linux

References

Module

GeometricObjects

Header

/Engine/Plugins/Experimental/GeometryProcessing/Source/GeometricObjects/Public/Polygon2.h

Include

#include "Polygon2.h"

Syntax

bool IsClockwise() const

Returns

true if the Polygon Vertices have Clockwise winding order / orientation (signed area is negative)

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss