Module |
|
Header |
/Engine/Plugins/Experimental/GeometryProcessing/Source/GeometricObjects/Public/Util/IndexPriorityQueue.h |
Include |
#include "Util/IndexPriorityQueue.h" |
void Update
(
int NodeID,
float Priority
)
Update priority at node id, and then move it to correct position in queue. Behavior is undefined if you call w/ id that is not in queue