VectorUtil::MakePerpVectors
Calculates two vectors perpendicular to input Normal, as efficiently as possible.
Module
|
GeometricObjects
|
Header
|
/Engine/Plugins/Experimental/GeometryProcessing/Source/GeometricObjects/Public/VectorUtil.h
|
Include
|
#include "VectorUtil.h"
|
namespace VectorUtil
{
template<typename RealType>
void VectorUtil::MakePerpVectors
(
const FVector3< RealType > & Normal,
FVector3< RealType > & OutPerp1,
FVector3< RealType > & OutPerp2
)
}
Calculates two vectors perpendicular to input Normal, as efficiently as possible.
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