VectorUtil::OpeningAngleD

Windows
MacOS
Linux

References

Module

GeometricObjects

Header

/Engine/Plugins/Experimental/GeometryProcessing/Source/GeometricObjects/Public/VectorUtil.h

Include

#include "VectorUtil.h"

Syntax

namespace VectorUtil
{
    template<typename RealType>
    RealType VectorUtil::OpeningAngleD
    (
        FVector3< RealType > A,
        FVector3< RealType > B,
        const FVector3< RealType > & P
    )
}

Returns

angle between vectors (A-CornerPt) and (B-CornerPt)

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss