FArrangement2d::InsertNewIsolatedPointUnsafe

Insert isolated point P into the arrangement when you know by construction it's not too close to any vertex or edge Much faster, but will break things if you use it to insert a point that is on top of any existing element!

Windows
MacOS
Linux

References

Module

GeometryAlgorithms

Header

/Engine/Plugins/Experimental/GeometryProcessing/Source/GeometryAlgorithms/Public/Arrangement2d.h

Include

#include "Arrangement2d.h"

Syntax

int32 InsertNewIsolatedPointUnsafe
(
    const FVector2d & Pt
)

Remarks

Insert isolated point P into the arrangement when you know by construction it's not too close to any vertex or edge Much faster, but will break things if you use it to insert a point that is on top of any existing element!

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