FArrangement2d::insert_point

Insert pt P into the arrangement, splitting existing edges as necessary

Windows
MacOS
Linux

References

Module

GeometryAlgorithms

Header

/Engine/Plugins/Experimental/GeometryProcessing/Source/GeometryAlgorithms/Public/Arrangement2d.h

Include

#include "Arrangement2d.h"

Syntax

int insert_point
(
    const FVector2d & P,
    double Tol
)

Remarks

Insert pt P into the arrangement, splitting existing edges as necessary

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss