FGeometryCacheMeshBatchInfo

Copyright Epic Games, Inc. All Rights Reserved.

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References

Module

GeometryCache

Header

/Engine/Plugins/Experimental/GeometryCache/Source/GeometryCache/Classes/GeometryCacheMeshData.h

Include

#include "GeometryCacheMeshData.h"

Syntax

[USTRUCT](Programming/UnrealArchitecture/Reference/Structs)()
struct FGeometryCacheMeshBatchInfo

Remarks

Stores per-batch data used for rendering

Variables

Name Description

Public variable

uint32

 

MaterialIndex

Index to Material used to draw this batch

Public variable

uint32

 

NumTriangles

Total number of Triangles to draw

Public variable

uint32

 

StartIndex

Starting index into IndexBuffer to draw from

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