| FRenderResource
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Module |
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Header |
/Engine/Plugins/Experimental/GeometryCache/Source/GeometryCache/Classes/GeometryCacheTrackStreamable.h |
Include |
#include "GeometryCacheTrackStreamable.h" |
class FGeometryCacheTrackStreamableRenderResource : public FRenderResource
All render thread state for a geometry cache track. This contains shared render thread state shared by all GeometryCacheComponents that use the same GeometryCache. The per-component state is managed in the GeometryCacheScene proxy.
Name | Description | |
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FGeometryCacheTrackStreamableRenderResource() |
Name | Description | ||
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DecodeMeshData ( |
Decode a single frame of mesh data. |
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FGeometryCac... |
GetCodec() |
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UGeometryCac... |
GetTrack() |
Get the UGeometryCacheTrackStreamable track corresponding to this render resource. |
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InitGame |
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IsTopologyCompatible |
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UpdateMeshData ( |
Name | Description | ||
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InitRHI() |
Initializes the RHI resources used by this resource. |
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ReleaseRHI() |
Releases the RHI resources used by this resource. |