UGeometryCacheComponent::IsPlaying

Get whether this GeometryCache is playing or not.

Windows
MacOS
Linux

References

Module

GeometryCache

Header

/Engine/Plugins/Experimental/GeometryCache/Source/GeometryCache/Classes/GeometryCacheComponent.h

Include

#include "GeometryCacheComponent.h"

Source

/Engine/Plugins/Experimental/GeometryCache/Source/GeometryCache/Private/GeometryCacheComponent.cpp

Syntax

[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category="Components|GeometryCache")
bool IsPlaying() const

Remarks

Get whether this GeometryCache is playing or not.

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