| UObjectBase
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Module |
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Header |
/Engine/Plugins/Experimental/GeometryCacheAbcFile/Source/GeometryCacheAbcFile/Public/GeometryCacheAbcFileComponent.h |
Include |
#include "GeometryCacheAbcFileComponent.h" |
[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)(ClassGroup=(Rendering),
Meta=(BlueprintSpawnableComponent, DisplayName="Geometry Cache Alembic File"),
Experimental, ClassGroup=Experimental)
class UGeometryCacheAbcFileComponent : public UGeometryCacheComponent
GeometryCacheAbcFileComponent, encapsulates a transient GeometryCache asset instance that fetches its data from an Alembic file and implements functionality for rendering and playback
Name | Description | ||
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AbcSettings |
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AlembicFilePath |
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ConversionSettings |
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MaterialSettings |
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NormalGenerationSettings |
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SamplingSettings |
No constructors are accessible with public or protected access.
Name | Description | ||
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InitializeGeometryCache() |
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ReloadAbcFile() |
Name | Description | ||
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FPrimitiveSc... |
CreateSceneProxy() |
Creates a proxy to represent the primitive to the scene manager in the rendering thread. |
Name | Description | ||
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PostEditChangeProperty ( |
Called when a property on this object has been modified externally |
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PostLoad() |
Do any object-specific cleanup required immediately after loading an object. |