| UPrimitiveComponent::CreateSceneProxy()
|
Module |
|
Header |
/Engine/Plugins/Importers/USDImporter/Source/GeometryCacheUSD/Public/GeometryCacheUSDComponent.h |
Include |
#include "GeometryCacheUSDComponent.h" |
Source |
/Engine/Plugins/Importers/USDImporter/Source/GeometryCacheUSD/Private/GeometryCacheUSDComponent.cpp |
virtual FPrimitiveSceneProxy * CreateSceneProxy()
Creates a proxy to represent the primitive to the scene manager in the rendering thread.
The proxy object.