FMovieSceneGeometryCollectionSectionTemplate

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MacOS
Linux

Inheritance Hierarchy

FMovieSceneEvalTemplateBase

FMovieSceneEvalTemplate

FMovieSceneGeometryCollectionSectionTemplate

References

Module

GeometryCollectionTracks

Header

/Engine/Plugins/Experimental/GeometryCollectionPlugin/Source/GeometryCollectionTracks/Public/MovieSceneGeometryCollectionTemplate.h

Include

#include "MovieSceneGeometryCollectionTemplate.h"

Syntax

[USTRUCT](Programming/UnrealArchitecture/Reference/Structs)()
struct FMovieSceneGeometryCollectionSectionTemplate : public FMovieSceneEvalTemplate

Variables

Name Description

Public variable UProperty

FMovieSceneGeom...

 

Params

Constructors

Overridden from FMovieSceneEvalTemplate

Name Description

Public function Virtual Const

void

 

Evaluate

(
    const FMovieSceneEvaluationOperand ...,
    const FMovieSceneContext& Context,
    const FPersistentEvaluationData& P...,
    FMovieSceneExecutionTokens& Execut...
)

Evaluate this template, adding any execution tokens to the specified list @note Only called when the containing template has an evaluation method of EEvaluationMethod::Static This function should perform any expensive or costly evaluation logic required to calculate the final animated state.

Overridden from FMovieSceneEvalTemplateBase

Name Description

Public function Virtual Const

UScriptStruc...

 

GetScriptStructImpl()

Retrieve the script struct pertaining to the most-derived type of this instance.

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