FGeomObject::AddEdgeToPool

Windows
MacOS
Linux

References

Module

GeometryMode

Header

/Engine/Plugins/Editor/GeometryMode/Source/GeometryMode/Public/EditorGeometry.h

Include

#include "EditorGeometry.h"

Source

/Engine/Plugins/Editor/GeometryMode/Source/GeometryMode/Private/EditorGeometry.cpp

Syntax

int32 AddEdgeToPool
(
    FGeomPoly * InPoly,
    int32 InParentPolyIndex,
    int32 InVectorIdxA,
    int32 InVectorIdxB
)

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss