FGoogleARCoreAugmentedImageDatabaseEntry

A single entry in a [UGoogleARCoreAugmentedImageDatabase](API\Plugins\GoogleARCoreBase\UGoogleARCoreAugmentedImageDatab-).

Windows
MacOS
Linux

References

Module

GoogleARCoreBase

Header

/Engine/Plugins/Runtime/AR/Google/GoogleARCore/Source/GoogleARCoreBase/Public/GoogleARCoreAugmentedImageDatabase.h

Include

#include "GoogleARCoreAugmentedImageDatabase.h"

Syntax

[USTRUCT](Programming/UnrealArchitecture/Reference/Structs)([BlueprintType](Programming/UnrealArchitecture/Reference/Structs/Specifiers/BlueprintType))
struct FGoogleARCoreAugmentedImageDatabaseEntry

Remarks

A single entry in a UGoogleARCoreAugmentedImageDatabase.

  1. Please use the cross-platform UARCandidateImage instead.

Variables

Name Description

Public variable UProperty Category, EditAnywhere BlueprintReadOnly

UTexture2D *...

 

ImageAsset

Texture to use for this image. Valid formats are RGBA8 and BGRA8.

Public variable UProperty Category, EditAnywhere BlueprintReadOnly

FName

 

Name

Name of the image.

Public variable UProperty Category, EditAnywhere BlueprintReadOnly

float

 

Width

Width of the image in meters.

Constructors

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