Module |
|
Header |
/Engine/Plugins/Runtime/AR/Google/GoogleARCore/Source/GoogleARCoreBase/Public/GoogleARCoreAugmentedImageDatabase.h |
Include |
#include "GoogleARCoreAugmentedImageDatabase.h" |
[USTRUCT](Programming/UnrealArchitecture/Reference/Structs)([BlueprintType](Programming/UnrealArchitecture/Reference/Structs/Specifiers/BlueprintType))
struct FGoogleARCoreAugmentedImageDatabaseEntry
A single entry in a UGoogleARCoreAugmentedImageDatabase.
Please use the cross-platform UARCandidateImage instead.
Name | Description | ||
---|---|---|---|
|
UTexture2D *... |
ImageAsset |
Texture to use for this image. Valid formats are RGBA8 and BGRA8. |
|
Name |
Name of the image. |
|
|
float |
Width |
Width of the image in meters. |
Name | Description | |
---|---|---|
|
FGoogleARCoreAugmentedImageDatabaseEntry() |