[UPROPERTY](Programming/UnrealArchitecture/Reference/Properties)(EditAnywhere, Category="ARCore Settings")
EGoogleARCoreCameraFacing CameraFacing
Configure which camera will be used to in the AR session.
[UPROPERTY](Programming/UnrealArchitecture/Reference/Properties)(EditAnywhere, Category="ARCore Settings")
EGoogleARCoreCameraFacing CameraFacing
Configure which camera will be used to in the AR session.