[UPROPERTY](Programming/UnrealArchitecture/Reference/Properties)()
UMaterialInterface * RegularOverlayMaterial
A pointer to the camera overlay material that will be used to render the passthrough camera texture as background.
[UPROPERTY](Programming/UnrealArchitecture/Reference/Properties)()
UMaterialInterface * RegularOverlayMaterial
A pointer to the camera overlay material that will be used to render the passthrough camera texture as background.