[UPROPERTY](Programming/UnrealArchitecture/Reference/Properties)(EditAnywhere, BlueprintReadWrite, Category="Text")
UTextRenderComponent * TextRenderComponent
Text to display for the tooltip.
[UPROPERTY](Programming/UnrealArchitecture/Reference/Properties)(EditAnywhere, BlueprintReadWrite, Category="Text")
UTextRenderComponent * TextRenderComponent
Text to display for the tooltip.