UGoogleVRGazeReticleComponent::GetDirection

Returns the normalized direction of the ray in world space.

Windows
MacOS
Linux

Override Hierarchy

IGoogleVRPointer::GetDirection()

UGoogleVRGazeReticleComponent::GetDirection()

References

Module

GoogleVRController

Header

/Engine/Plugins/Runtime/GoogleVR/GoogleVRController/Source/GoogleVRController/Classes/GoogleVRGazeReticleComponent.h

Include

#include "GoogleVRGazeReticleComponent.h"

Source

/Engine/Plugins/Runtime/GoogleVR/GoogleVRController/Source/GoogleVRController/Private/GoogleVRGazeReticleComponent.cpp

Syntax

virtual FVector GetDirection() const

Remarks

Returns the normalized direction of the ray in world space.

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