ControllerReticleMaterial

Material used for the reticle billboard.

Windows
MacOS
Linux

Syntax

[UPROPERTY](Programming/UnrealArchitecture/Reference/Properties)(EditAnywhere, BlueprintReadWrite, Category="Materials")
UMaterialInterface * ControllerReticleMaterial

Remarks

Material used for the reticle billboard.

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss