[UPROPERTY](Programming/UnrealArchitecture/Reference/Properties)(EditAnywhere, BlueprintReadWrite, Category="Battery")
UStaticMesh * ControllerBatteryMesh
Mesh used for controller battery state.
[UPROPERTY](Programming/UnrealArchitecture/Reference/Properties)(EditAnywhere, BlueprintReadWrite, Category="Battery")
UStaticMesh * ControllerBatteryMesh
Mesh used for controller battery state.