| IGoogleVRPointer::IsPointerActive()
|
Module |
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Header |
/Engine/Plugins/Runtime/GoogleVR/GoogleVRController/Source/GoogleVRController/Classes/GoogleVRMotionControllerComponent.h |
Include |
#include "GoogleVRMotionControllerComponent.h" |
Source |
/Engine/Plugins/Runtime/GoogleVR/GoogleVRController/Source/GoogleVRController/Private/GoogleVRMotionControllerComponent.cpp |
virtual bool IsPointerActive() const
Returns true if the pointer is active. If the pointer is inactive, then the UGoogleVRPointerInputComponent won't perform hit detection.