[UPROPERTY](Programming/UnrealArchitecture/Reference/Properties)(EditAnywhere, BlueprintReadWrite, Category="Materials")
UMaterialInterface * TouchpadMaterial
Material used when pressing the touchpad button.
[UPROPERTY](Programming/UnrealArchitecture/Reference/Properties)(EditAnywhere, BlueprintReadWrite, Category="Materials")
UMaterialInterface * TouchpadMaterial
Material used when pressing the touchpad button.