NearClippingDistance

The minimum distance an object needs to be from the camera for the pointer to hit it.

Windows
MacOS
Linux

Syntax

[UPROPERTY](Programming/UnrealArchitecture/Reference/Properties)(EditAnywhere, BlueprintReadWrite, Category="Pointer")
float NearClippingDistance

Remarks

The minimum distance an object needs to be from the camera for the pointer to hit it.

Only used when PointerInputMode is set to Camera.

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