GetAdbPath

Copied from AndroidDeviceDetectionModule.cpp TODO: would be nice if Unreal make that function public so we don't need to make a duplicate.

Windows
MacOS
Linux

References

Module

GoogleVRHMD

Header

/Engine/Plugins/Runtime/GoogleVR/GoogleVRHMD/Source/GoogleVRHMD/Public/GoogleVRAdbUtils.h

Include

#include "GoogleVRAdbUtils.h"

Syntax

void GetAdbPath
(
    FString & OutAdbPath
)

Remarks

Copied from AndroidDeviceDetectionModule.cpp TODO: would be nice if Unreal make that function public so we don't need to make a duplicate.

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